Since MSC has just ended and the Equipment Evolution has brought significant changes to the battlefield, many new strate
After that, we will try to share the hero adjustment list with everyone in Layla's Workshop. Please feel free to comment. Based on the feedback and data, we may make further adjustments in future versions.
Have fun in the new version!
★New
Revamped Hero
Chains of Sin - Phoveus
Hero Feature
A Fighter that pursues those who blink or dash.
We believe that frequently punishing enemies who blink or dash and performing continuous Ultimate are the core features of Phoveus. Therefore, we will retain these features in the revamped Phoveus while optimizing the experience and allowing Phoveus to be aggressive even when the enemy is short on Blinks or Charges.
We have completely redesigned all of Phoveus' skills. The goal is to give Phoveus more active abilities to force enemies to move. Additionally, when skills hit multiple enemies simultaneously, Phoveus can cast his Ultimate back-to-back to turn the tide of battle.
Passive - Demonic Force
1
Phoveus' next Basic Attack allows him to charge at the enemy, knocking them back, dealing extra damage, and gaining a shield. Whenever an enemy hero blinks, dashes, or is displaced near Phoveus, the cooldown of Passive and his other skills will be reduced.
Skill 1 - Demonic Impact
1
Phoveus slams his monolith into the ground, dealing damage to enemies in the area along with a short slow effect. If this skill hits an enemy, Phoveus' next Demonic Impact will leave behind an Astaros Eye and deal extra damage.
Skill 2 - Dark Wave
1
Phoveus lowers his monolith and unleashes a wave of demonic power in the target direction, knocking enemies airborne and dragging them toward him while dealing damage.
Ultimate - Infernal Pursuit
1
No cooldown. Can only be used on the enemy hero hit by Demonic Force, enhanced Demonic Impact, and Dark Wave.
Phoveus leaps up and slams down at the target, dealing massive damage to enemies in the area while recovering a certain amount of his Lost HP.
Hero Adjustments
11
The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment.
Thamuz's damage is limited in the late game. We increased the level-based damage growth of Grand Lord Lava. In addition, Thamuz is too weak without his Ultimate, and his builds don't have enough CD Reduction equipment. Therefore, we have decided to reduce the cooldown of his Ultimate.
Grand Lord LavaPassive↑ Buffed
Damage50 +110% Total Physical Attack→50-120 +100% Total Physical Attack
Now that Karrie is no longer suitable for CD Reduction equipment, her Ultimate cooldown seems a bit long. We also hope to increase the duration of Karrie's Ultimate.
Nightmaric Spawn's damage frequency is no longer affected by Attack Speed, but can have Attack Effects, which can compromise some of Zhask's attributes with certain equipment.
Now that Attack Speed is adjusted and beneficial to Zhask, his power has increased significantly. We want to improve some of Zhask's skill control experience, and optimize his build experience without increasing his power any further, so we will nerf Nightmaric Spawn's Magic Power slightly to balance it out.
Attributes~ Adjusted
Attack Speed Growth1%→0
Attack Speed Inherited by Nightmaric Spawn70%→100%+30%
Nightmaric SpawnS1~ Adjusted
New Effect: Every 5% extra Attack Speed will increase the damage by 1 (the same as Magic Power scaling).
Nightmaric Spawn's Extra Magic Power20-50→15-30
Enhanced Nightmaric Spawn Damage200%→180%−20%
Fixed an issue where the Nightmaric Spawn would not follow Zhask's attack when selecting a target to attack.
The disable duration of Skill 1 after the enhanced Nightmaric Spawn dies or disappears3.5s→2s−1.5s
Hive ClonesUlt~ Adjusted
Enhanced Nightmaric Spawn's Extra Magic Power50-100→40-80
Fixed an issue where the Ultimate would be briefly disabled after the Nightmaric Spawn died or disappeared.
Masha is currently extremely weak in the early game and overly strong in the late game. We decided to keep her strength in the late game while adjusting the experience slightly.
Wild PowerS1~ Adjusted
Cooldown6-4s→4s
Active Damage2-4% of target's Max HP→3-6% of target's Max HP
Active Damage Bonus2% Extra Physical Attack→1% Extra Physical Attack
The high armor penetration from Dyrroth's skills grants him great killing ability, especially against the Tanks. We reduced his burst and armor penetration while increasing his sustain and survivability, making him more of a Fighter than an Assassin.
Wrath of the AbyssPassive↑ Buffed
Circle Strike Damage140% Total Physical Attack→160% Total Physical Attack
HP Regen (damaging Minions)25 +20% of damage dealt→40 +25% of damage dealt
HP Regen (damaging Heroes)50 +40% of damage dealt→80 +50% of damage dealt
Burst StrikeS1~ Adjusted
Fixed an issue where the actual slow effect of Skill 1 did not match its description.
Spectre StepS2↓ Nerfed
Target's Defense Reduction50%→40%−10%
Target's Defense Reduction by Abyss Enhanced75%→60%−15%
With the high HP Regen from his Passive, the cost of Helcurt's ganking was a bit too low. We want to increase the interval between Helcurt's gank waves.
Shadow of StyxPassive↓ Nerfed
HP Regen50% Total Physical Attack→30% Total Physical Attack
Improved the experience of Martis' Ultimate when equipment or talent deal damage and kill the target.
DecimationUlt↑ Buffed
Optimized the refresh logic of Martis' Ultimate. Now, if equipment or talent damage is triggered after the Ultimate is cast, it will also reset the Ultimate's cooldown.
After reducing the release distance of Guinevere's Skill 2, it no longer needs a long cooldown restriction, so we adjusted it back to the previous cooldown time.
Spatial MigrationS2↑ Buffed
Cooldown20-14s→17-14s
Equipment Adjustments
1
Sky Piercer
~Adjusted
Adjusted the damage display for this equipment to show the actual damage value.
Summoned Lord
3
Currently, the Lord's ability to push is a bit too strong in the early and mid game, making it difficult for the disadvantaged team to defend against it. Therefore, we have reduced his HP in the early and mid game.
Base HP
19168→16218−2950
HP Growth Per Minute
1427→1672 (The Summoned Lord's HP at 20 minutes remains unchanged before and after the adjustment.)
Creep Exp Sharing
1
In the early game, the Jungler will not share the Exp and Gold from killing Minions with their teammates. However, we ha
During the first 2 minutes of the match, when a Creep is killed (by the enemy team or your team) in your side's Jungle Area, the Exp and Gold go to the nearby hero with Retribution; if multiple nearby heroes have Retribution equipped, the Exp and Gold will be divided between them according to the current rule.
Controls
1
We have found that there is still room for improvement in the Move and Attack experience for Marksmen, so we are conside
In this version, we will prioritize testing this optimization on Hanabi and Ixia, which will allow the two heroes to move faster after each Basic Attack interval. We will continue to monitor the impact of this adjustment.
Other
12
Applied a new indicator for the Hayabusa's Skill 2.
★New
Adjusted the default displacement direction of Moskov's Skill 1 and Irithel's Ultimate, so that they will teleport or leap to the movement direction when using Smart Cast.
~Adjusted
Optimized Baxia's Skill 1. Now the skill can be used while being frozen.
~Adjusted
Optimized Lunox's Ultimate. Now Retribution can be used in Brilliance state.
~Adjusted
Optimized the in
game scoreboard. You can now see the current stacks of Thunder Belt and Sky Piercer for all players.
~Adjusted
Added a Pro Builds tab to the in
match Equipment Builds page, allowing you to equip builds with a single tap.
★New
The Creep models on the Sanctum Island map are now used as the universal models on all maps.
Improved the art quality of Gatotkaca, Khufra, and Badang with new models, animations, and effects.
↑Buff
Added a new Custom Action for Karrie.
★New
Added the option to hide the ID Tag under the corresponding skin on the hero display page.
★New
Updated the content of the Privacy Policy / User Agreement.
Fixed an issue where the S33 Exclusive Skin Tag was not being updated.
✓Fix
Bug Fixes
9
Fixed an issue where tapping on the mini
map screen didn't toggle while moving.
✓Fix
Fixed an issue where Zhask's avatar would not appear on the map when he casts Ultimate.
✓Fix
Fixed an issue where Silvanna's Skill 2 would not trigger the effect of Starlium Scythe and Endless Battle.
✓Fix
Fixed an issue where the range and effects of Gatotkaca's Ultimate didn't match.
✓Fix
Fixed an issue where Gatotkaca would not be able to launch Basic Attacks after reconnecting to the game when pressing the Ult button to raise the view and triggering the game to reconnect.
✓Fix
Fixed an issue where Yin's Skill 1 would not activate after his Ultimate killed a target.
✓Fix
Fixed an issue where Aurora was facing the wrong direction when casting skills.
✓Fix
Fixed an issue where Aamon had no animation when moving.
✓Fix
Fixed an issue where Guinevere could launch her enhanced Basic Attack without a target.
✓Fix
Collection Feature
1
The Collection system and the original Achievements feature have been integrated into one feature, Collection, which now appears on the Main Interface.
Feature Notes
3
In the Collection feature, you can view all the skins in the game and see which ones you currently own.
All skins will be categorized by a separate quality system that determines how many Collection Points they reward once acquired.
Your total Collection Points will increase your Collection Level and unlock corresponding rewards. Some of the rewards are new items, go check them out!
↑Buff
Skin Quality Classification
3
The skin quality classification is based on a comprehensive consideration of the art quality and the difficulty of obtaining the skin.
Skin tags are more of a representation of the skin's theme. Skins with the same tag can still be classified into different qualities.
Epic skins that are obtained from the Lucky Box event have a higher rarity and better art quality than regular Epic skins. Therefore, we have updated the tags for these skins to LUCKYBOX.
↑Buff
Creation Camp
1
Due to issues with the Minoan Labyrinth in the Creation Camp feature, we have temporarily closed the Minoan Labyrinth to ensure a better gaming experience. It will be available in a future version after optimization.
Kishin Densetsu Draw Event
1
The Kishin Densetsu draw event will be available from 8/17 to 9/18 server time, with new skins Angela "Strings of Fate",
Enjoy the Premium Supply event8/24→8/27 and 8/31 to 9/3 server time. Log in to claim a Token for free and complete tasks to get extra ones!
★New
Aspirants Unite Event Rerun
1
The Aspirants Unite draw event will return from 7/31 to 8/30. Participate in the event for a chance to get Layla "Miss H
Enjoy the Premium Supply event8/3→8/6 and 8/10 to 8/13 server time. Log in to claim a Token for free and complete tasks to get extra ones!
StarLight
2
The all
new StarLight skin, Gatotkaca "Nutcracker Monarch", will be available8/1→8/31 server time
★New
The all
new StarLight skin, Odette "Wisdom of the Stars", will be available9/1→9/30 server time
★New
Lucky Box
1
Revamped Freya "War Angel" will be available7/31→8/13 server time. Participate in Lucky Box for a chance to get the skin!
Rogue Talon's Summon
1
From 8/13 to 8/26, Masha's skin "Rogue Talon" will return. Participate in the Rogue Talon's Summon and your first summon will be free!
Zodiac Summon
1
Odette "Virgo" will return for a limited time on 8/23 (Server Time). It will be available for 30% off for the first week
Grand Collection
1
New skin, Atlas "Mecha Infernus", will be added to Grand Collection on 9/3 (Server Time). Come try your luck!
★New
New Skins
1
New skin, Clint "Captain of the Reefs", will be available on 7/31 (Server Time) for 30% off for the first weeks.
Revamped Phoveus and his revamped skin "Horror Bringer" will be available on 7/31 (Server Time) for 30% off for the first week.
New skin, Franco "Quantum Vanguard", will be available on 8/9 (Server Time) for 30% off for the first weeks, or from the Pack.
New skin, Gord "Cyber Hacker", will be available on 8/20 (Server Time) for 30% off for the first weeks.
New skin, Chip "Badlands Hiatus", will be available on 9/5 (Server Time) for 30% off for the first weeks.
01:00 to 09/20/2024 05:00:00 (Tap the Settings button in the top-right corner of the main page to check.)
8 Free Heroes
Uranus, Yu Zhong, Yi Sun-shin, Jawhead, Paquito, Franco, Roger, Brody
6 Extra StarLight Member Heroes
Hilda, Guinevere, Eudora, Badang, Popol and Kupa, Angela
Game Modes
1
[Brawl] v290.1
In an effort to make Brawl mode more exciting and challenging, we've adjusted the gold earning and leveling speed in Brawl in this patch.
At the same time, we have adjusted the Minions' power and further increased the strength of enhanced Minion Waves at the 12 minutes to reduce the percentage of overtime matches.
We have adjusted the balance buffs that some heroes receive based on their recent Brawl performance, in order to tone down overpowered heroes while giving some boost to underperforming ones.
You can now unlock your hero's Ultimate and purchase a piece of Finished Equipment when you spawn at the Base. The respawn time has also been reduced. Come and join the more intense Brawl!
Hero Attributes Adjustments
2
Hero Initial Level
3→4+1
Hero Initial Gold
1200→2500+1300
Adjustments on Gaining Gold and EXP
1
Gold Gained per Second
6→8+2
The Exp gained from killing heroes now increases with the level of the hero.
Adjusted the experience required for hero leveling for a better experience.
Respawn Time Adjustments
1
Slightly reduced overall respawn time required (still increases with hero level and match duration).
Adjusted the Max respawn time to 50s.
Minion Adjustments
1
Increased Minions' HP and Attack.
At 12 minutes, regardless of whether the Inner Turrets are destroyed, both sides will summon Enhanced Minions with increased HP and damage.
Meanwhile, Super Minions gain significant additional Attack Speed and Movement Speed.
Dear Player, Magic Chess S17 will end on 08/02/2024 at 00
00:00 server time. You'll receive rewards based on your rank.
The matching system will be closed for two hours for the reward settlement, and after that, on 08/02/2024 at 02:00:00 (server time), a new season - S18 will officially begin.
Season Pass
1
The S14 Pass will return, with the skin, Commander Connie "Wonderland Guide", and the Chessboard "Magic Carnival" availa
[Deathbattle] v388.1
Deathbattle is back every Thursday to Sunday! Hope you have fun playing.