Patch Intent
We aim to improve the combat effectiveness of certain damage-oriented Tanks that have relatively low pick rates in the current patch.
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Everything on Kazuki
We aim to improve the combat effectiveness of certain damage-oriented Tanks that have relatively low pick rates in the current patch.
Attributes buffed: Physical Defense Growth, Magic Defense Growth, and Attack Speed Growth increased.
Attributes buffed: Base Physical Defense and Magic Defense Growth increased.
Attributes buffed: Physical Defense Growth and Magic Defense Growth increased.
Attributes buffed: Base Physical Defense and Magic Defense Growth increased.
Skill 1 backswing greatly reduced for smoother sustained basic attacks.
Karrie's Skill 1 has a longer backswing compared to that of other Marksmen. We're optimizing it so that using Skill 1 during sustained basic attacks won't take up too much time, and the player will be able to move sooner.
Greatly reduced Skill 1 backswing (now consistent with Hanabi's Skill 2).
Skill 2 cooldown and Mana Cost reduced.
Slightly increased her skill casting frequency while reducing Mana Cost.
Temporarily reverted all previous changes.
Elven Form Skill 2 successful hits now show picture-in-picture feedback.
Added Picture-in-Picture feature for successful hits with Elven Form Skill 2. This provides quick visual feedback and allows players to better observe the area around affected targets.
Skill 4 can now teleport to any location after leaving combat.
Increased the flexibility of the unique skill.
New Effect: Can now teleport to any location (only available after leaving combat).
Ultimate gained an extra cannon wave, immediate Weapon Mastery, and cannon-shot slow.
Further enhanced the sense of enjoyment when using the Ultimate.
New Effect: Gains Weapon Mastery immediately after launching cannon shots.
New Effect: Cannon shots apply a 30% Slow Effect to targets in the area.
Unique Passive now reduces nearby targets' Hybrid Defense; price changed from 1760 to 1910.
We've noticed that this equipment has a low pick rate, with some heroes only purchasing its component, Molten Essence. We aim to enhance the damage output of this equipment.
[Unique Passive - Curse] (New)
Reduces the Hybrid Defense of nearby targets by 10.
Butterfly Goddess percent damage reduced, but gained minimum Magic Damage.
Slightly reduced damage against high-HP heroes but added a minimum damage threshold, so this equipment can still deal damage when the enemy hero's HP is low.
New Effect: Each Butterfly Goddess deals at least 50 Magic Damage.
Sacred Protection stack cooldown improved from 0.6s to 0.4s.
We believe Radiant Armor's passive effect provides sufficient protection against sustained damage from Mages when fully stacked. However, the current stacking efficiency is too slow, so we aim to improve it.
Physical Defense reduced, Adaptive Attack per stack increased.
Based on player feedback, we've canceled the changes to the Passive "Brute Force". However, we aim to slightly enhance this equipment's damage potential to make it more appealing to agile Fighters. (The following changes are based on the Official Server.)
It has been a while since we last adjusted Emblems. Based on recent usage data and performance, we have made balance adjustments to several Emblems, optimizing their effects and trigger conditions. We hope these changes will encourage more diverse Emblem choices.
Killing Spree can trigger if an enemy hero dies within 1s after taking damage from you.
New Effect: Killing Spree will also trigger if enemy hero dies within 1s after taking damage from you.
Duration increased, cooldown decay adjusted, and duration extends on kill or assist.
New Effect: Temporal Reign's duration is extended by 2s when getting a kill or assist.
Physical and Magic Defense increased from 6 to 8.
Gained Mana Regen +2.
New Effect: Mana Regen + 2
Cooldown Reduction now starts at 12% and scales by kills or assists.
Now reduces enemy hero Movement Speed after dealing damage.
New Effect: After dealing damage to enemy heroes, reduce their Movement Speed by 15% for 3s.
HP trigger threshold reduced from 50% to 35%.
We've further adjusted the medal distribution threshold and will continue to optimize it.
Fixed an issue where Beatrix's Basic Attack using Bennett would become slower when attacking nearby targets and faster when attacking distant targets.
Server Time 01/03/2025 05:01:00 to 01/10/2025 05:00:00 (Tap the Settings button in the top-right corner of the main page to check.)
8 Free Heroes: Valir, Edith, Thamuz, Irithel, Yin, Chang'e, Gatotkaca, Aurora
6 Extra StarLight Member Heroes: Harith, Kadita, Khufra, Estes, Dyrroth, Cecilion
The following KOF skins will be optimized soon: Chou "lori Yagami", Aurora "Kula Diamond", Dyrroth "Orochi Chris", Gusion "K", Karina "Leona", and Guinevere "Athena Asamiya". Please note that these skins will be temporarily disabled on the Advanced Server during the optimization.